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Whenever a minion is healed, draw a card.
Battlecry: If you're holding a Dragon, deal 3 damage to all other minions.
Start of Game: If your deck has only even- Cost cards, your starting Hero Power costs (1).
Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero.
Battlecry: Give adjacent minions Spell Damage +1.
Deal 2 damage. Combo: Deal 4 damage instead.