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The next spell you cast this turn costs (2) less.
Deal 4 damage to a minion. If it dies, your next Deathrattle minion costs (3) less.
Give a minion Rush. Finale: And +1/+1.
Stealth for 1 turn. Your hero has +2 Attack on your turn.
This minion's Attack is improved by your hero's.
Deal 2 damage to a minion. If it survives, give your hero +3 Attack this turn.