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The next spell you cast this turn costs (2) less.
Minions take double damage this turn. Deal 1 damage.
Draw 3 cards. Combo: Destroy a random enemy minion.
Combo: Draw 2 minions from your deck.
Battlecry: If you've cast 3 spells while holding this, Discover one of them.
During your turn, your hero is Immune.
Battlecry: Take {0} Fatigue damage. Summon that many 3/3 Imps.